A downloadable mod

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A somewhat simple weapon replacement mod, given my own stylings (with a bit of help from others), named after an ice cream flavor I love, and written in ZScript.

Weapon damage is de-randomized and buffed ever so slightly from vanilla counterparts where applicable, and some weapons have alternative fire modes described briefly in their pickup messages.

Compatible with any id24 mapset (including Legacy of Rust), any Skulltag revival/emulator, and anything that uses Supercharge* (including Paradise).

*Supercharge compatibility is unfinished, lacking replacements for the Stomper and Scrapgun. The originals still work fine, however, so it's not that big of a concern right now.

Credits are inside the .pk3 (open it like a .zip) in "README.md", or in the GitHub repository in the same file.

As of v1.1.0, Skulltag compatibility is finished!

StatusReleased
CategoryGame mod
Release date 59 days ago
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorGemini0
Made withGIMP, Audacity
TagsDoom, No AI
Average sessionA few minutes
LanguagesEnglish, Finnish, Portuguese (Brazil)
InputsKeyboard, Mouse, Gamepad (any), Smartphone
AccessibilityColor-blind friendly, Configurable controls
LinksGitHub

Download

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Click download now to get access to the following files:

Cappuccino Fudge Blitz v1.1.0 12 MB

Development log

Comments

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(3 edits) (+1)


"17 errors while parsing Cappuccino Fudge Blitz.pk3:zscript.zsc" on LZDoom

(+1)

I didn't say it'd work on LZDoom, but I'll look into it regardless next time I work on the mod.

Is there gonna be a setting to have the alternate weapons replace the regular guns, instead of having both?

(+1)

I guess I could add that later.

(+1)

Are spent casings planned for future releases?

(+1)

Yes, indeed they are!

Only thing I noted is that the ammotypes are not considered the same as vanilla, so most huds tend to not work with it

(+1)

It's going to have its own HUD eventually.

(+1)

Pretty damn fun, I like it a lot

(+1)

Awesome mod!